The Game of Marseille is strongly light-biased - shadow is suggested rather than declared. Cool hues prevail: blues, greens, and greys anchor the palette's emotional temperature. A restrained, mid-chroma palette: every hue is present and legible, but nothing shouts. At 50.6%, #FDFCD0 functions less as a colour accent and more as a complete atmospheric environment. The most saturated colour, #AC8844, is reserved to 2.1% of the surface, where it acts as a focal punctuation. From deepest dark to palest light, the palette traverses 68 units of the value scale - a span that creates natural depth. The palette has the character of outdoor light: cool, mid-bright, with colour rendered faithfully rather than expressively. This is palette 3 of The Game of Marseille's sequence - a single chapter in a chromatic story told across many works.